This term, Grade 3 students engaged in a STEAM unit, designing environmentally friendly homes with their knowledge of thermal energy, measurement, and First People’s Principles of Learning. In science, students learned how heat moves through radiation, convection, and conduction. They explored insulation and how it can help to create more efficient heating and cooling systems for homes.
Students also learned how traditional First Nations and Inuit People invented innovative buildings that helped to keep them warm in the winter and cool in the summer and how contemporary First Nations architects, like Alfred Waugh, are working to reimagine architecture today. With virtual visits from architect and YHS parent, Dianne Dy, and passive house consultant, Shaun St-Amour, students gained real-world experience to inform their projects.
Students applied their new knowledge to design and build prototypes of environmentally friendly homes with insulated walls, double pane windows, roof gardens, rainwater collection, and other environmentally friendly aspects. Students tested their models with FLIR thermal imaging cameras which show where the heat is escaping through colour. Finally, students shared their projects with the YHS community and families with an outdoor exhibition!
Junior School STEAM Coordinator
Congratulations to our students in Engineering and ADST 8/9 for their second Maker Faire this year.
There was a buzz in the Senior School hallways on the first, second, and third floors, as students and staff explored the designs. One of the most inspiring parts of the exhibition was the students’ reflections on their learning processes.
Featured on the first floor were Projects from Engineering 11 which this term focussed on meeting needs in our community. Projects addressed the need for shelter for many people in Vancouver without a place to sleep at night. Others came out of research into environmental issues such as oil spills, plastic waste, alternative power sources, and alternative housing.
Second-floor projects highlighted the work from ADST 9 this term. Some students explored solutions to issues related to life with COVID such as a digital health check-in for students entering the building and an automated table sprayer. Other projects evolved from a sense of curiosity; “Can I build a working mini drone from scratch?” “Can we hack a video game tutorial to make it two-player?”
The third floor presented a wide range of creative design ideas from our ADST 8 students. Students developed unique solutions to needs they found at home and at school including laptop stands, a device to help hold a book with one hand, a 3D printed measuring cube for the kitchen, an acoustic phone amplifier, a touchless spinning food tray, and much much more.
The Maker Faire is the culmination of months of thoughtful work to enable student-driven inquiry, experimentation, and design.
We invite you to view some of the showcased projects through this interactive experience: